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Sunday, July 10, 2011

Ratchet and Clank Future: Tools of Destruction reviewed


It's Ratchet and Clank game time once again boys and girls.  And after exhausting all the PS2 and PS2 ports of the PSP games, I've moved on to the PS3.  And this time, the series is going to the FUTURE for some reason.  So what's the future like?  What new changes come with the upgrade to the PS3?  How mighty is Captain Qwark's pecs?  Well...not mighty enough sad to say.  It's just more of the same as I'll explain.

We find our two heroes fixing a hoverbike and taking it easy...again.  Then it turns out there's an alien invasion going on decimating the city being led by the evil Emperor Tachyon, leader of the extinct race The Cragmites!  Tachyon's goal is simple, he wants to destroy all Lombaxes which Ratchet is obviously is.  Eventually both of them race towards the Lombaxes greatest invention which has the power to open up any dimension which could lead to the return of The Cragmites....which is up.  Meanwhile, Clank has been attracting some weird things like The Zoni who are some mystical robot creatures.  Also, robot pirates are involved.

The game play is very similar to most of the previous Ratchet games.  Ratchet and Clank fly to some world, there's a bunch of things to kill and Ratchet kills them with many types of weapons.  When you kill enough things the weapon levels up to become more powerful.  Yeah, not much has changed has it?  I know some people, probably AC/DC fans, are going to be all like "If it's not broke, don't fix it...maaaannn!".  It's not broke, but it's all stale and complacent.

That's the thing, there's nothing fresh or exciting while I was playing this.  I didn't really have much fun and nothing the game did made me forget that I wasn't actually having fun.  Anything this game did could be done on the Playstation 2 with the exception of some of the character models being a bit smoother than they have been in the past.  There's nothing really epic, no big set pieces and nothing really to push the envelope or expand our minds or something like that.

Oh wait, the this game does try to utilize the PS3's SIXAXIS controller which is something different I guess.  If you don't know or remember the SIXAXIS, it's pretty much that you can actually control the game....THROUGH THE CONTROLLER ITSELF!  Whatever way you tilt the controller, that's where whatever you're controlling(not necessarily Ratchet) tilts!  And it's a utter failure since it's way too sensitive and way too frustrating for it be even remotely effective.  Many times I tilt just a little and the thing I'm controlling just goes flying off every which way.

This is the most disappointing Ratchet and Clank game I've played yet.  Sure the PSP ports were somewhat worse but they were ports, I had very little expectations for them.  The only thing I expected out of them was that they not be blights upon humanity and they weren't.  But this one I did have such expectations that it would be good and be grand and be everything it should be on the PS3 and to see that it wasn't really sucks.  It does what it does well, but you can tell the seasonal rot is setting with the exception of the ending in which it promises a whole new direction and fires up my imagination.  But other than that, it's all very meh.

6/10

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